Document Pass 11 Phase 1 synthesis and close static archaeology.
Add executive summary and ability migration matrix; finalize evidence index, runtime validation plan, and Phase 1 handoff. Co-authored-by: Cursor <cursoragent@cursor.com>
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# 05 — Legacy Ability Architecture
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**Status: Draft**
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**Status: Complete**
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- **Scope:** Shared `BP_PlayerCharacterBase` ability architecture (Batch 2) plus per-character Ability 001–004 connected-path reconstruction (Batch 3 Pass 6), qualified by animation-notify wiring (Batch 4A Pass 8) and Pass 7 legacy/GAS boundary clarification.
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- **Inspection method:** BlueprintTools connected subgraphs (Pass 6); AnimNotify `Received_Notify` DSL + montage dependency/referencer graphs (Pass 8); Pass 7 GAS GE/ASC inventory correlation.
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- **Evidence classifications used:** Observed Implementation, Documented Intent, Observed Runtime Behavior, Inferred, Unknown.
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- **Tool or visibility limitations:** CustomEvent Reliable flags not exposed; Montage Notifies array / trigger times unreadable via ObjectTools; AnimGraph DSL empty.
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- **Last updated:** 2026-07-16
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- **Current phase:** Phase 1 — Static Architecture
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- **Last completed pass:** Pass 7 (Batch 4B) — boundary clarification only; ability tables unchanged
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- **Next pass expected to contribute:** Pass 11 migration matrix / other Batch 4 passes when authorized
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- **Current phase:** Phase 1 — Static Architecture (complete)
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- **Last completed pass:** Pass 11 (Batch 5) — migration matrix in `07`; ability tables unchanged
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- **Next pass expected to contribute:** Phase 2B/2C when authorized
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## Draft tracking
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## Completion notes
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Static ability archaeology is complete. Migration matrix: [`07-AbilityMigrationMatrix.md`](07-AbilityMigrationMatrix.md). Runtime CDO values, interrupt cleanup, notify times: [`13-Unknowns-And-RuntimeQuestions.md`](13-Unknowns-And-RuntimeQuestions.md).
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### Completed sections
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- Shared input → Server RPC routing on base
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- Montage dependency seeds
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- **Pass 8:** UseAbility* callers resolved (`AN_Ability_001–004`); `AN_AttackComplete` cleanup; Pass 6 reclassification table in `10`
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- **Pass 7:** Legacy vs GAS dual-resource boundary clarified (no ability-graph GE/ASC usage)
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### Pending sections
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- Cross-character migration matrix (Pass 11 → doc 07)
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- Runtime verification of CDO damage/mana values (PIE)
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- Interrupt cleanup if `AN_AttackComplete` skipped
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### Evidence still required
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- Notify trigger times (Manual Editor Inspection)
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- FCanUseMana implementation body (call sites only)
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- Client_Charge timeline numeric details
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- PIE: potion ASC Health vs DEPRECATED_CurrentHealth divergence
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- **Pass 11:** Cross-character migration matrix → doc 07
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---
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