Document Pass 11 Phase 1 synthesis and close static archaeology.

Add executive summary and ability migration matrix; finalize evidence index, runtime validation plan, and Phase 1 handoff.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-16 23:40:52 -07:00
co-authored by Cursor
parent 48d7a75149
commit aa0058a018
15 changed files with 2368 additions and 359 deletions
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# 11 — UI, HUD, and Sessions
**Status: Draft**
**Status: Complete**
- **Scope:** Pass 4 frontend / sessions / maps + Pass 10 HUD / widget architecture (Batch 4D). Static read-only only.
- **Inspection method:** BlueprintTools `read_graph_dsl` / `list_events`; ObjectTools CDO; AssetTools deps/refs; UMG `GetWidgetDescription`; filesystem `Config/*.ini` grep; EditorApp `IsPIERunning` / SceneTools `get_current_level`.
- **Last updated:** 2026-07-16
- **Current phase:** Phase 1 — Static Architecture
- **Last completed pass:** Pass 4 + Pass 10 (Batch 4D)
- **Next pass expected to contribute:** Pass 11 (synthesis) when explicitly authorized
- **Current phase:** Phase 1 — Static Architecture (complete)
- **Last completed pass:** Pass 11 (Batch 5) — status close; static content Pass 4 + Pass 10
- **Next pass expected to contribute:** Phase 2E when authorized
## Draft tracking
## Completion notes
### Completed sections
- Framework / frontend matrix
- Session create / find / join graphs and classification
- Online configuration inventory (negative for OnlineSubsystem under project Config)
- Map / travel / pawn-spawn matrix
- HUD architecture (ASC Overlay + legacy BPI hole)
- Widget inventory
- Character-selection matrix
### Pending sections
- Runtime session / travel validation (PIE / standalone / multiplayer — not authorized)
- JoinSession internal ClientTravel confirmation
- CommonUI production usage beyond enabled plugin
### Evidence still required
- Whether `JoinSession` travels without an explicit success pin
- Whether listen-server remote clients ever receive `WBP_CharacterSelect`
- Whether `W_HUD_OLD` is ever created (no connected creator found)
- Steam / OnlineSubsystem runtime defaults when INI keys are absent
Static UI/HUD/session archaeology is complete. Session travel, remote char-select, OSS defaults, and CommonUI usage remain **Requires Runtime Inspection** (`13`).
### Tool or visibility limitations
- Map World Settings GameMode not in asset-registry tags; inferred from map→GM package dependencies