Update Phase 1 plan for Batch 4 progress and relocate migration notes.
Record completed Batch 4A–4C passes (7/8/9) with outcomes and pending 4D work; move UE54 baseline notes under Documentation/Migration-Notes. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
# Realms in Ruin — UE 5.4 Baseline
|
||||
|
||||
## Verified working
|
||||
- Project compiles under UE 5.4.4
|
||||
- Project loads without startup errors
|
||||
- Main menu
|
||||
- Multiplayer browser UI
|
||||
- Character selection
|
||||
- Map travel
|
||||
- Amazon spawning
|
||||
- Movement and camera
|
||||
- HUD
|
||||
- Pickup collection
|
||||
- Amazon melee ability
|
||||
|
||||
## Known pre-migration defects
|
||||
- Enemy pawns spawn and are possessed, but do not chase or attack
|
||||
- Only the Amazon currently has a functioning melee ability
|
||||
- Legacy character abilities are present in deprecated Blueprint graphs
|
||||
- GAS migration was incomplete when development stopped
|
||||
- Gunslinger is incomplete and absent from the current selector
|
||||
- Blueprint Accessed None error observed after PIE
|
||||
- SM6/Nanite project warning
|
||||
Reference in New Issue
Block a user