Establish UE 5.8 known-good baseline with Batch 1 archaeology docs.

Initialize Git with LFS for binary assets and add standard Unreal Engine .gitignore/.gitattributes.

Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-16 19:40:19 -07:00
co-authored by Cursor
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# Realms in Ruin — UE 5.4 Baseline
## Verified working
- Project compiles under UE 5.4.4
- Project loads without startup errors
- Main menu
- Multiplayer browser UI
- Character selection
- Map travel
- Amazon spawning
- Movement and camera
- HUD
- Pickup collection
- Amazon melee ability
## Known pre-migration defects
- Enemy pawns spawn and are possessed, but do not chase or attack
- Only the Amazon currently has a functioning melee ability
- Legacy character abilities are present in deprecated Blueprint graphs
- GAS migration was incomplete when development stopped
- Gunslinger is incomplete and absent from the current selector
- Blueprint Accessed None error observed after PIE
- SM6/Nanite project warning