// REALMS IN RUIN. Copyright (c) 2025 Trevor Edwards. All rights reserved. #include "UI/WidgetController/RIRWidgetController.h" void URIRWidgetController::SetWidgetControllerParams(const FWidgetControllerParams& WCParams) { PlayerController = WCParams.PlayerController; PlayerState = WCParams.PlayerState; AbilitySystemComponent = WCParams.AbilitySystemComponent; AttributeSet = WCParams.AttributeSet; } void URIRWidgetController::BroadcastInitialInitialValues() { } void URIRWidgetController::BindCallbacksToDependencies() { }