Initialize Git with LFS for binary assets and add standard Unreal Engine .gitignore/.gitattributes. Co-authored-by: Cursor <cursoragent@cursor.com>
7 lines
216 B
C++
7 lines
216 B
C++
// REALMS IN RUIN. Copyright (c) 2025 Trevor Edwards. All rights reserved.
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#include "Interfaces/TargetInterface.h"
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// Add default functionality here for any ITargetInterface functions that are not pure virtual.
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