Initialize Git with LFS for binary assets and add standard Unreal Engine .gitignore/.gitattributes. Co-authored-by: Cursor <cursoragent@cursor.com>
11 lines
256 B
C++
11 lines
256 B
C++
// REALMS IN RUIN. Copyright (c) 2025 Trevor Edwards. All rights reserved.
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#include "UI/Widgets/RIRUserWidget.h"
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void URIRUserWidget::SetWidgetController(UObject* InWidgetController)
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{
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WidgetController = InWidgetController;
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WidgetControllerSet();
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}
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