 tedwardsandCursor
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aa0058a018
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Document Pass 11 Phase 1 synthesis and close static archaeology.
Add executive summary and ability migration matrix; finalize evidence index, runtime validation plan, and Phase 1 handoff.
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-16 23:40:52 -07:00 |
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 tedwardsandCursor
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48d7a75149
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Mark Batch 4 complete in Phase 1 execution plan.
Unlocks Batch 5 (Pass 11 synthesis) after Batch 4D archaeology was committed.
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-16 23:33:22 -07:00 |
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 tedwardsandCursor
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e028e16f70
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Update Phase 1 plan for Batch 4 progress and relocate migration notes.
Record completed Batch 4A–4C passes (7/8/9) with outcomes and pending 4D work; move UE54 baseline notes under Documentation/Migration-Notes.
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-16 22:02:01 -07:00 |
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 tedwardsandCursor
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0d045d142f
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Document Batch 2–3 Phase 1 archaeology: shared player-base architecture and per-character ability inventories.
Captures Blueprint hierarchy, legacy ability/RPC paths, animation dependency seeds, and handoff state without modifying Unreal assets.
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-16 20:29:10 -07:00 |
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