Initialize Git with LFS for binary assets and add standard Unreal Engine .gitignore/.gitattributes. Co-authored-by: Cursor <cursoragent@cursor.com>
12 lines
233 B
C++
12 lines
233 B
C++
// REALMS IN RUIN. Copyright (c) 2025 Trevor Edwards. All rights reserved.
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#include "Abilities/RIRAbilitySystemComponent.h"
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URIRAbilitySystemComponent::URIRAbilitySystemComponent()
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{
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// Initialization or settings if needed
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}
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