Files
realms-in-ruin-dev/Migration-Notes/UE54-Baseline.md
T
tedwardsandCursor ff5640a020 Establish UE 5.8 known-good baseline with Batch 1 archaeology docs.
Initialize Git with LFS for binary assets and add standard Unreal Engine .gitignore/.gitattributes.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-16 19:40:19 -07:00

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Realms in Ruin — UE 5.4 Baseline

Verified working

  • Project compiles under UE 5.4.4
  • Project loads without startup errors
  • Main menu
  • Multiplayer browser UI
  • Character selection
  • Map travel
  • Amazon spawning
  • Movement and camera
  • HUD
  • Pickup collection
  • Amazon melee ability

Known pre-migration defects

  • Enemy pawns spawn and are possessed, but do not chase or attack
  • Only the Amazon currently has a functioning melee ability
  • Legacy character abilities are present in deprecated Blueprint graphs
  • GAS migration was incomplete when development stopped
  • Gunslinger is incomplete and absent from the current selector
  • Blueprint Accessed None error observed after PIE
  • SM6/Nanite project warning