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realms-in-ruin-dev/Source/REALMSINRUIN/Public/Interfaces/TargetInterface.h
T
tedwardsandCursor ff5640a020 Establish UE 5.8 known-good baseline with Batch 1 archaeology docs.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-16 19:40:19 -07:00

28 lines
593 B
C++

// REALMS IN RUIN. Copyright (c) 2025 Trevor Edwards. All rights reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "TargetInterface.generated.h"
// This class does not need to be modified.
UINTERFACE(MinimalAPI)
class UTargetInterface : public UInterface
{
GENERATED_BODY()
};
/**
*
*/
class REALMSINRUIN_API ITargetInterface
{
GENERATED_BODY()
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
virtual void HighlightActor() = 0;
virtual void UnHighlightActor() = 0;
};