Resolves UseAbility* callers via shared AN_Ability notifies, qualifies Pass 6 ability statuses, and records AnimBP/Montage dependencies without modifying Unreal assets. Co-authored-by: Cursor <cursoragent@cursor.com>
4.8 KiB
4.8 KiB
15 — Handoff Status
Status: Draft
- Scope: Authoritative cross-model continuation document for Phase 1.
- Last updated: 2026-07-16
- Current phase: Phase 1 — Static Architecture
- Last completed pass / batch: Batch 4A (Pass 8)
- Next authorized work: Wait for user — recommend Pass 7 (GAS) or remaining Batch 4 passes as separately authorized
Phase completed
| Item | Value |
|---|---|
| Phase | Phase 1 — Static Architecture (in progress) |
| Batch completed | Batch 4A — Animation dependencies and ability callbacks |
| Passes completed | Pass 8 |
| Date completed | 2026-07-16 |
| Model identifier | Cursor Grok 4.5 |
Repository integrity
Starting state (Batch 4A)
- Git: Clean (
git status --shortempty; diffs empty). - Baseline commits:
ff5640a0Batch 1;0d045d14Batch 2–3 archaeology. - Authorization: Batch 1–3 docs committed;
01-Phase-1-Plan.mdresolved as00A-Phase-1-Execution-Plan.md(committed). - Editor:
IsPIERunning=false; level/Game/_Main/Levels/Testing/Test01; selected actorBP_Enemy_Skeleton_C_1.
Ending state (Batch 4A close)
- Modified files: Markdown only under
Documentation/Archaeology/(listed below). - No source, config, plugin, map, or Unreal asset writes.
- PIE not started; level and selection unchanged.
- Ending Git: only authorized Archaeology Markdown dirty.
Areas fully inspected (Batch 4A)
- ABP_Paladin / ABP_Amazon / ABP_Cleric / ABP_Wizard structure and EventGraph ability-related reads
- Paladin / Amazonian / Cleric ability Montages via dependency → AnimNotify BP chains
AN_Ability_001–004,AN_AttackCompleteReceived_Notify bodies- Wizard animation folder (ABP only; no montages)
- Gunslinger deps (no AnimBP)
- Pass 6 status qualification / reclassification table
Areas partially inspected
- Montage section names, blend, root motion, notify times (tool limits)
- AnimGraph transition rule DSL (Paladin reconstructed via VariableGet; others partial)
Cleric_Ability003non-montage asset referencing AN_AttackComplete (identity only)
Areas not yet inspected
- Pass 7 GE/cue/tag inventory
- Pass 4 frontend/sessions
- Pass 9 enemy BP AI
- Pass 10 pickups/UI trees
- Pass 11 migration matrix
- PIE / runtime
Animation assets inspected
| Asset | Depth |
|---|---|
| ABP_Paladin, ABP_Amazon, ABP_Cleric, ABP_Wizard | Graphs, variables, EventGraph DSL where available |
| Attack_*_Fast_Montage (Paladin); Paladin_Ability004_Montage | Deps → notifies |
| A_Hu_F_Combat_2H_Attack* (Amazon) | Deps → notifies |
| Cleric_PrimaryAttack_*; Cleric_Ability002/003/004_Montage | Deps → notifies |
| AN_Ability_001–004, AN_AttackComplete | Received_Notify DSL / bodies |
| Cleric_Hu_M_Spell_Staff_Up_Impact_Montage | Referencers = [] |
Files created
None new (updated existing 10).
Files updated
| File | Status |
|---|---|
| Documentation/Archaeology/10-AnimationDependencies.md | Draft (Pass 8 rewrite) |
| Documentation/Archaeology/05-LegacyAbilityArchitecture.md | Draft |
| Documentation/Archaeology/08-CharacterSystems.md | Draft |
| Documentation/Archaeology/13-Unknowns-And-RuntimeQuestions.md | Draft |
| Documentation/Archaeology/14-EvidenceIndex.md | Draft |
| Documentation/Archaeology/15-HandoffStatus.md | Draft |
06 not modified (no new connected GAS interactions).
07 not created.
Toolsets used
EditorAppToolset; SceneTools; AssetTools; BlueprintTools; ObjectTools (limited). Subagents for Paladin/Amazonian/Cleric deep walks.
Tool limitations / failed queries
- Montage
Notifiesproperty unreadable - Asset-registry
AnimNotifyListempty for BP notify classes read_graph_dslempty on AnimGraph/state/transition graphsAssetTools.get_classUnknown tool (used tags)- Some CallMcpTool batches failed schema intermittently; retried
- Notify trigger times: Unknown — Tool Limitation
Key Pass 8 outcomes
- UseAbility callers resolved* — AnimNotify BPs, not AnimBP graphs.
- Cleanup for notify-driven attacks —
AN_AttackComplete→SetIsAttacking. - Cleric 001/003 notifies dead — interface unimplemented.
- Pass 6 primary statuses unchanged; qualifications recorded in
10reclassification table. - Static networking risk — Multicast montage notify evaluation required for hit windows.
Suggested next bounded task
Authorize explicitly one of:
- Pass 7 — GAS GE/cue/tag inventory
- Pass 9 — Enemy BP AI
- Pass 4 — Frontend / sessions
Do not begin Pass 11 or PIE until authorized.
Starting files: 00, 05, 06, 08, 10, 13, 14, 15.
Confirmation
- No Unreal assets modified
- No source/config/map/plugin modified
- No editor state intentionally modified
- No work beyond Pass 8 performed
- Waiting for explicit authorization before Pass 7 or other Batch 4 passes